SANIX3D has published multiple articles on the topic of 3D printing.
These articles are intended for people who have opened up the world of 3D printing to themselves, and wish to learn about the general elements, as well as some additional information.
New articles are systematically added to the page
In the field of 3D printing, the use of 3D models is crucial for the creation of physical objects. These models can be created using a variety of 3D modeling software, and once completed, they need to be exported in a file format that can be read by the 3D printer. Two of the most commonly used file formats for 3D printing are STL (STereoLithography) and OBJ (Wavefront Object).
STL is a file format that was developed specifically for the stereolithography CAD (Computer-Aided Design) software. It is a relatively simple format that describes the surface geometry of a 3D object without any texture or color information. STL files are made up of a large number of small triangles, which together make up the surface of the object. Because of this, STL files are considered to be a “tessellated” format, and are commonly used for 3D printing because they can be easily read by most slicing software.
OBJ, on the other hand, is a more complex file format that includes not only the surface geometry, but also textures, colors, and other material information. OBJ files are made up of a series of vertices, faces, and other components that describe the object in a more detailed way. OBJ files are commonly used in 3D animation and modeling software because of the additional information they contain. However, OBJ files can be more difficult to work with for 3D printing because they need to be converted to STL files before they can be printed.
The main difference between the two formats is that STL files are simplified version of the original 3D model, used for 3D printing, while OBJ files contain more information about the object and are used for 3D modeling and animation. STL files are made up of triangles, which are the basic building blocks of a 3D model. OBJ files, on the other hand, can be more complex, including various different elements like vertices, normals, and texture coordinates.
In terms of compatibility, STL files are more widely supported by 3D printers, as most slicing software can easily read and interpret the tessellated surface geometry of STL files. OBJ files can also be used for 3D printing, but they must be converted to STL before printing.
In conclusion, both STL and OBJ file formats are commonly used in the field of 3D printing. While STL files are simpler and more focused on the 3D printing process, OBJ files contain more information and are better suited for 3D modeling and animation. However, regardless of the file format used, the conversion of 3D models into printable files is an essential step in the 3D printing process.
In order to choose a good file for 3D printing, you should follow these steps:
Check if the file is in the correct format. The most common formats for 3D printing are STL and OBJ.
Check if the file has a solid structure. A good structure ensures that the 3D printer can generate a model with adequate strength and durability.
Check if the file is in the correct scale. It is important to make sure that the file is not too small or too large, to avoid printing problems and unnecessary costs.
Check if the file has good resolution. A higher resolution will provide a more detailed and finished model, but this can affect the durability and strength of the model.
Check if the file is compatible with the 3D printer you have. If you are not sure, you can contact the printer manufacturer for more information.
It is also important to check the compatibility of the file with the material that you have available or that you want to print with.
It is also important to check the file for good design, not just technical correctness, in order to obtain a satisfactory final result.
Autodesk Maya is a 3D computer graphics software that is used for creating interactive 3D applications, including video games, animated film, and visual effects. It is a comprehensive solution that includes tools for modeling, animation, simulation, rendering, and compositing. It is widely used in the film and video game industries, and is also used in product design and architectural visualization.
ZBrush is a digital sculpting and painting software that is used for creating high-resolution, highly detailed 3D models. It is primarily used in the film and video game industries for character and creature modeling, as well as for creating detailed environments and props. ZBrush’s features include a highly customizable brush system, the ability to sculpt in 3D, and the ability to paint textures on models. It is also possible to sculpt low polygon models and then retopologize them to create higher polygon models that are more suitable for animation or real-time rendering.
Autodesck MAYA – https://www.autodesk.com/products/maya/overview
ZBrush – https://store.pixologic.com/